EESchema-LIBRARY Version 2.3 29/04/2008-12:22:16 # Converted with eagle2kicad.ulp Version 0.9 # Device count = 17 # # Dev Name: 161A # Package Name: 161A # Dev Tech: '' # Dev Prefix: LCD # Gate count = 1 # DEF 161A LCD 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: SMLCDBL F0 "LCD" -300 600 50 H V L B F1 "161A" -300 -800 50 H V L B F2 "displaytech_(chr)-161A" 0 150 50 H I C C DRAW P 2 1 0 0 -300 600 300 600 P 2 1 0 0 300 600 300 -700 P 2 1 0 0 300 -700 -300 -700 P 2 1 0 0 -300 -700 -300 600 X A 15 500 -500 200 L 40 40 1 1 W X DB0 7 -500 100 200 R 40 40 1 1 B X DB1 8 -500 0 200 R 40 40 1 1 B X DB2 9 -500 -100 200 R 40 40 1 1 B X DB3 10 -500 -200 200 R 40 40 1 1 B X DB4 11 -500 -300 200 R 40 40 1 1 B X DB5 12 -500 -400 200 R 40 40 1 1 B X DB6 13 -500 -500 200 R 40 40 1 1 B X DB7 14 -500 -600 200 R 40 40 1 1 B X E 6 -500 300 200 R 40 40 1 1 B X K 16 500 -600 200 L 40 40 1 1 W X R/W 5 -500 400 200 R 40 40 1 1 B X RS 4 -500 500 200 R 40 40 1 1 B X VDD 2 500 500 200 L 40 40 1 1 W X VO 3 500 100 200 L 40 40 1 1 I X VSS 1 500 -300 200 L 40 40 1 1 W ENDDRAW ENDDEF # # Dev Name: 162A # Package Name: 162A # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF 162A ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: SMLCDBL DRAW P 2 1 0 0 -300 600 300 600 P 2 1 0 0 300 600 300 -700 P 2 1 0 0 300 -700 -300 -700 P 2 1 0 0 -300 -700 -300 600 X A 15 500 -500 200 L 40 40 1 1 W X DB0 7 -500 100 200 R 40 40 1 1 B X DB1 8 -500 0 200 R 40 40 1 1 B X DB2 9 -500 -100 200 R 40 40 1 1 B X DB3 10 -500 -200 200 R 40 40 1 1 B X DB4 11 -500 -300 200 R 40 40 1 1 B X DB5 12 -500 -400 200 R 40 40 1 1 B X DB6 13 -500 -500 200 R 40 40 1 1 B X DB7 14 -500 -600 200 R 40 40 1 1 B X E 6 -500 300 200 R 40 40 1 1 B X K 16 500 -600 200 L 40 40 1 1 W X R/W 5 -500 400 200 R 40 40 1 1 B X RS 4 -500 500 200 R 40 40 1 1 B X VDD 2 500 500 200 L 40 40 1 1 W X VO 3 500 100 200 L 40 40 1 1 I X VSS 1 500 -300 200 L 40 40 1 1 W ENDDRAW ENDDEF # # Dev Name: 162B # Package Name: 162B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF 162B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: SMLCDBL DRAW P 2 1 0 0 -300 600 300 600 P 2 1 0 0 300 600 300 -700 P 2 1 0 0 300 -700 -300 -700 P 2 1 0 0 -300 -700 -300 600 X A 15 500 -500 200 L 40 40 1 1 W X DB0 7 -500 100 200 R 40 40 1 1 B X DB1 8 -500 0 200 R 40 40 1 1 B X DB2 9 -500 -100 200 R 40 40 1 1 B X DB3 10 -500 -200 200 R 40 40 1 1 B X DB4 11 -500 -300 200 R 40 40 1 1 B X DB5 12 -500 -400 200 R 40 40 1 1 B X DB6 13 -500 -500 200 R 40 40 1 1 B X DB7 14 -500 -600 200 R 40 40 1 1 B X E 6 -500 300 200 R 40 40 1 1 B X K 16 500 -600 200 L 40 40 1 1 W X R/W 5 -500 400 200 R 40 40 1 1 B X RS 4 -500 500 200 R 40 40 1 1 B X VDD 2 500 500 200 L 40 40 1 1 W X VO 3 500 100 200 L 40 40 1 1 I X VSS 1 500 -300 200 L 40 40 1 1 W ENDDRAW ENDDEF # # Dev Name: 162C # Package Name: 162C # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF 162C ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: SMLCDBL DRAW P 2 1 0 0 -300 600 300 600 P 2 1 0 0 300 600 300 -700 P 2 1 0 0 300 -700 -300 -700 P 2 1 0 0 -300 -700 -300 600 X A 15 500 -500 200 L 40 40 1 1 W X DB0 7 -500 100 200 R 40 40 1 1 B X DB1 8 -500 0 200 R 40 40 1 1 B X DB2 9 -500 -100 200 R 40 40 1 1 B X DB3 10 -500 -200 200 R 40 40 1 1 B X DB4 11 -500 -300 200 R 40 40 1 1 B X DB5 12 -500 -400 200 R 40 40 1 1 B X DB6 13 -500 -500 200 R 40 40 1 1 B X DB7 14 -500 -600 200 R 40 40 1 1 B X E 6 -500 300 200 R 40 40 1 1 B X K 16 500 -600 200 L 40 40 1 1 W X R/W 5 -500 400 200 R 40 40 1 1 B X RS 4 -500 500 200 R 40 40 1 1 B X VDD 2 500 500 200 L 40 40 1 1 W X VO 3 500 100 200 L 40 40 1 1 I X VSS 1 500 -300 200 L 40 40 1 1 W ENDDRAW ENDDEF # # Dev Name: 162D # Package Name: 162D # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF 162D ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: SMLCD DRAW P 2 1 0 0 -300 600 300 600 P 2 1 0 0 300 600 300 -600 P 2 1 0 0 300 -600 -300 -600 P 2 1 0 0 -300 -600 -300 600 X DB0 7 -500 200 200 R 40 40 1 1 B X DB1 8 -500 100 200 R 40 40 1 1 B X DB2 9 -500 0 200 R 40 40 1 1 B X DB3 10 -500 -100 200 R 40 40 1 1 B X DB4 11 -500 -200 200 R 40 40 1 1 B X DB5 12 -500 -300 200 R 40 40 1 1 B X DB6 13 -500 -400 200 R 40 40 1 1 B X DB7 14 -500 -500 200 R 40 40 1 1 B X E 6 -500 300 200 R 40 40 1 1 B X R/W 5 -500 400 200 R 40 40 1 1 B X RS 4 -500 500 200 R 40 40 1 1 B X VDD 2 500 500 200 L 40 40 1 1 W X VO 3 500 0 200 L 40 40 1 1 I X VSS 1 500 -500 200 L 40 40 1 1 W ENDDRAW ENDDEF # # Dev Name: 162E # Package Name: 162E # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF 162E ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: SMLCDBL DRAW P 2 1 0 0 -300 600 300 600 P 2 1 0 0 300 600 300 -700 P 2 1 0 0 300 -700 -300 -700 P 2 1 0 0 -300 -700 -300 600 X A 15 500 -500 200 L 40 40 1 1 W X DB0 7 -500 100 200 R 40 40 1 1 B X DB1 8 -500 0 200 R 40 40 1 1 B X DB2 9 -500 -100 200 R 40 40 1 1 B X DB3 10 -500 -200 200 R 40 40 1 1 B X DB4 11 -500 -300 200 R 40 40 1 1 B X DB5 12 -500 -400 200 R 40 40 1 1 B X DB6 13 -500 -500 200 R 40 40 1 1 B X DB7 14 -500 -600 200 R 40 40 1 1 B X E 6 -500 300 200 R 40 40 1 1 B X K 16 500 -600 200 L 40 40 1 1 W X R/W 5 -500 400 200 R 40 40 1 1 B X RS 4 -500 500 200 R 40 40 1 1 B X VDD 2 500 500 200 L 40 40 1 1 W X VO 3 500 100 200 L 40 40 1 1 I X VSS 1 500 -300 200 L 40 40 1 1 W ENDDRAW ENDDEF # # Dev Name: 162F # Package Name: 162F # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF 162F ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: SMLCDBL DRAW P 2 1 0 0 -300 600 300 600 P 2 1 0 0 300 600 300 -700 P 2 1 0 0 300 -700 -300 -700 P 2 1 0 0 -300 -700 -300 600 X A 15 500 -500 200 L 40 40 1 1 W X DB0 7 -500 100 200 R 40 40 1 1 B X DB1 8 -500 0 200 R 40 40 1 1 B X DB2 9 -500 -100 200 R 40 40 1 1 B X DB3 10 -500 -200 200 R 40 40 1 1 B X DB4 11 -500 -300 200 R 40 40 1 1 B X DB5 12 -500 -400 200 R 40 40 1 1 B X DB6 13 -500 -500 200 R 40 40 1 1 B X DB7 14 -500 -600 200 R 40 40 1 1 B X E 6 -500 300 200 R 40 40 1 1 B X K 16 500 -600 200 L 40 40 1 1 W X R/W 5 -500 400 200 R 40 40 1 1 B X RS 4 -500 500 200 R 40 40 1 1 B X VDD 2 500 500 200 L 40 40 1 1 W X VO 3 500 100 200 L 40 40 1 1 I X VSS 1 500 -300 200 L 40 40 1 1 W ENDDRAW ENDDEF # # Dev Name: 164A # Package Name: 164A # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF 164A ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: SMLCDBL DRAW P 2 1 0 0 -300 600 300 600 P 2 1 0 0 300 600 300 -700 P 2 1 0 0 300 -700 -300 -700 P 2 1 0 0 -300 -700 -300 600 X A 15 500 -500 200 L 40 40 1 1 W X DB0 7 -500 100 200 R 40 40 1 1 B X DB1 8 -500 0 200 R 40 40 1 1 B X DB2 9 -500 -100 200 R 40 40 1 1 B X DB3 10 -500 -200 200 R 40 40 1 1 B X DB4 11 -500 -300 200 R 40 40 1 1 B X DB5 12 -500 -400 200 R 40 40 1 1 B X DB6 13 -500 -500 200 R 40 40 1 1 B X DB7 14 -500 -600 200 R 40 40 1 1 B X E 6 -500 300 200 R 40 40 1 1 B X K 16 500 -600 200 L 40 40 1 1 W X R/W 5 -500 400 200 R 40 40 1 1 B X RS 4 -500 500 200 R 40 40 1 1 B X VDD 2 500 500 200 L 40 40 1 1 W X VO 3 500 100 200 L 40 40 1 1 I X VSS 1 500 -300 200 L 40 40 1 1 W ENDDRAW ENDDEF # # Dev Name: 202A # Package Name: 202A # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF 202A ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: SMLCDBL DRAW P 2 1 0 0 -300 600 300 600 P 2 1 0 0 300 600 300 -700 P 2 1 0 0 300 -700 -300 -700 P 2 1 0 0 -300 -700 -300 600 X A 15 500 -500 200 L 40 40 1 1 W X DB0 7 -500 100 200 R 40 40 1 1 B X DB1 8 -500 0 200 R 40 40 1 1 B X DB2 9 -500 -100 200 R 40 40 1 1 B X DB3 10 -500 -200 200 R 40 40 1 1 B X DB4 11 -500 -300 200 R 40 40 1 1 B X DB5 12 -500 -400 200 R 40 40 1 1 B X DB6 13 -500 -500 200 R 40 40 1 1 B X DB7 14 -500 -600 200 R 40 40 1 1 B X E 6 -500 300 200 R 40 40 1 1 B X K 16 500 -600 200 L 40 40 1 1 W X R/W 5 -500 400 200 R 40 40 1 1 B X RS 4 -500 500 200 R 40 40 1 1 B X VDD 2 500 500 200 L 40 40 1 1 W X VO 3 500 100 200 L 40 40 1 1 I X VSS 1 500 -300 200 L 40 40 1 1 W ENDDRAW ENDDEF # # Dev Name: 202B # Package Name: 202B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF 202B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: SMLCDBL DRAW P 2 1 0 0 -300 600 300 600 P 2 1 0 0 300 600 300 -700 P 2 1 0 0 300 -700 -300 -700 P 2 1 0 0 -300 -700 -300 600 X A 15 500 -500 200 L 40 40 1 1 W X DB0 7 -500 100 200 R 40 40 1 1 B X DB1 8 -500 0 200 R 40 40 1 1 B X DB2 9 -500 -100 200 R 40 40 1 1 B X DB3 10 -500 -200 200 R 40 40 1 1 B X DB4 11 -500 -300 200 R 40 40 1 1 B X DB5 12 -500 -400 200 R 40 40 1 1 B X DB6 13 -500 -500 200 R 40 40 1 1 B X DB7 14 -500 -600 200 R 40 40 1 1 B X E 6 -500 300 200 R 40 40 1 1 B X K 16 500 -600 200 L 40 40 1 1 W X R/W 5 -500 400 200 R 40 40 1 1 B X RS 4 -500 500 200 R 40 40 1 1 B X VDD 2 500 500 200 L 40 40 1 1 W X VO 3 500 100 200 L 40 40 1 1 I X VSS 1 500 -300 200 L 40 40 1 1 W ENDDRAW ENDDEF # # Dev Name: 204A # Package Name: 204A # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF 204A ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: SMLCDBL DRAW P 2 1 0 0 -300 600 300 600 P 2 1 0 0 300 600 300 -700 P 2 1 0 0 300 -700 -300 -700 P 2 1 0 0 -300 -700 -300 600 X A 15 500 -500 200 L 40 40 1 1 W X DB0 7 -500 100 200 R 40 40 1 1 B X DB1 8 -500 0 200 R 40 40 1 1 B X DB2 9 -500 -100 200 R 40 40 1 1 B X DB3 10 -500 -200 200 R 40 40 1 1 B X DB4 11 -500 -300 200 R 40 40 1 1 B X DB5 12 -500 -400 200 R 40 40 1 1 B X DB6 13 -500 -500 200 R 40 40 1 1 B X DB7 14 -500 -600 200 R 40 40 1 1 B X E 6 -500 300 200 R 40 40 1 1 B X K 16 500 -600 200 L 40 40 1 1 W X R/W 5 -500 400 200 R 40 40 1 1 B X RS 4 -500 500 200 R 40 40 1 1 B X VDD 2 500 500 200 L 40 40 1 1 W X VO 3 500 100 200 L 40 40 1 1 I X VSS 1 500 -300 200 L 40 40 1 1 W ENDDRAW ENDDEF # # Dev Name: 204B # Package Name: 204B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF 204B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DBLCDBL DRAW P 2 1 0 0 -300 1400 400 1400 P 2 1 0 0 400 1400 400 100 P 2 1 0 0 400 100 -300 100 P 2 1 0 0 -300 100 -300 1400 P 2 1 0 0 -300 -100 400 -100 P 2 1 0 0 400 -100 400 -1400 P 2 1 0 0 400 -1400 -300 -1400 P 2 1 0 0 -300 -1400 -300 -100 T 1 50 725 50 0 1 0 Pins~1-16 T 1 50 -750 50 0 1 0 Pins~17-32 X AA 15 600 300 200 L 40 40 1 1 W X ADB0 7 -500 900 200 R 40 40 1 1 B X ADB1 8 -500 800 200 R 40 40 1 1 B X ADB2 9 -500 700 200 R 40 40 1 1 B X ADB3 10 -500 600 200 R 40 40 1 1 B X ADB4 11 -500 500 200 R 40 40 1 1 B X ADB5 12 -500 400 200 R 40 40 1 1 B X ADB6 13 -500 300 200 R 40 40 1 1 B X ADB7 14 -500 200 200 R 40 40 1 1 B X AE 6 -500 1100 200 R 40 40 1 1 B X AK 16 600 200 200 L 40 40 1 1 W X AR/W 5 -500 1200 200 R 40 40 1 1 B X ARS 4 -500 1300 200 R 40 40 1 1 B X AVDD 2 600 1300 200 L 40 40 1 1 W X AVO 3 600 900 200 L 40 40 1 1 I X AVSS 1 600 500 200 L 40 40 1 1 W X BA 31 600 -1200 200 L 40 40 1 1 W X BDB0 23 -500 -600 200 R 40 40 1 1 B X BDB1 24 -500 -700 200 R 40 40 1 1 B X BDB2 25 -500 -800 200 R 40 40 1 1 B X BDB3 26 -500 -900 200 R 40 40 1 1 B X BDB4 27 -500 -1000 200 R 40 40 1 1 B X BDB5 28 -500 -1100 200 R 40 40 1 1 B X BDB6 29 -500 -1200 200 R 40 40 1 1 B X BDB7 30 -500 -1300 200 R 40 40 1 1 B X BE 22 -500 -400 200 R 40 40 1 1 B X BK 32 600 -1300 200 L 40 40 1 1 W X BR/W 21 -500 -300 200 R 40 40 1 1 B X BRS 20 -500 -200 200 R 40 40 1 1 B X BVDD 18 600 -200 200 L 40 40 1 1 W X BVO 19 600 -600 200 L 40 40 1 1 I X BVSS 17 600 -1000 200 L 40 40 1 1 W ENDDRAW ENDDEF # # Dev Name: 242A # Package Name: 242A # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF 242A ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: SMLCDBL DRAW P 2 1 0 0 -300 600 300 600 P 2 1 0 0 300 600 300 -700 P 2 1 0 0 300 -700 -300 -700 P 2 1 0 0 -300 -700 -300 600 X A 15 500 -500 200 L 40 40 1 1 W X DB0 7 -500 100 200 R 40 40 1 1 B X DB1 8 -500 0 200 R 40 40 1 1 B X DB2 9 -500 -100 200 R 40 40 1 1 B X DB3 10 -500 -200 200 R 40 40 1 1 B X DB4 11 -500 -300 200 R 40 40 1 1 B X DB5 12 -500 -400 200 R 40 40 1 1 B X DB6 13 -500 -500 200 R 40 40 1 1 B X DB7 14 -500 -600 200 R 40 40 1 1 B X E 6 -500 300 200 R 40 40 1 1 B X K 16 500 -600 200 L 40 40 1 1 W X R/W 5 -500 400 200 R 40 40 1 1 B X RS 4 -500 500 200 R 40 40 1 1 B X VDD 2 500 500 200 L 40 40 1 1 W X VO 3 500 100 200 L 40 40 1 1 I X VSS 1 500 -300 200 L 40 40 1 1 W ENDDRAW ENDDEF # # Dev Name: 242B # Package Name: 242B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF 242B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: SMLCDBL DRAW P 2 1 0 0 -300 600 300 600 P 2 1 0 0 300 600 300 -700 P 2 1 0 0 300 -700 -300 -700 P 2 1 0 0 -300 -700 -300 600 X A 15 500 -500 200 L 40 40 1 1 W X DB0 7 -500 100 200 R 40 40 1 1 B X DB1 8 -500 0 200 R 40 40 1 1 B X DB2 9 -500 -100 200 R 40 40 1 1 B X DB3 10 -500 -200 200 R 40 40 1 1 B X DB4 11 -500 -300 200 R 40 40 1 1 B X DB5 12 -500 -400 200 R 40 40 1 1 B X DB6 13 -500 -500 200 R 40 40 1 1 B X DB7 14 -500 -600 200 R 40 40 1 1 B X E 6 -500 300 200 R 40 40 1 1 B X K 16 500 -600 200 L 40 40 1 1 W X R/W 5 -500 400 200 R 40 40 1 1 B X RS 4 -500 500 200 R 40 40 1 1 B X VDD 2 500 500 200 L 40 40 1 1 W X VO 3 500 100 200 L 40 40 1 1 I X VSS 1 500 -300 200 L 40 40 1 1 W ENDDRAW ENDDEF # # Dev Name: 402A # Package Name: 402A # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF 402A ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: SMLCDBL DRAW P 2 1 0 0 -300 600 300 600 P 2 1 0 0 300 600 300 -700 P 2 1 0 0 300 -700 -300 -700 P 2 1 0 0 -300 -700 -300 600 X A 15 500 -500 200 L 40 40 1 1 W X DB0 7 -500 100 200 R 40 40 1 1 B X DB1 8 -500 0 200 R 40 40 1 1 B X DB2 9 -500 -100 200 R 40 40 1 1 B X DB3 10 -500 -200 200 R 40 40 1 1 B X DB4 11 -500 -300 200 R 40 40 1 1 B X DB5 12 -500 -400 200 R 40 40 1 1 B X DB6 13 -500 -500 200 R 40 40 1 1 B X DB7 14 -500 -600 200 R 40 40 1 1 B X E 6 -500 300 200 R 40 40 1 1 B X K 16 500 -600 200 L 40 40 1 1 W X R/W 5 -500 400 200 R 40 40 1 1 B X RS 4 -500 500 200 R 40 40 1 1 B X VDD 2 500 500 200 L 40 40 1 1 W X VO 3 500 100 200 L 40 40 1 1 I X VSS 1 500 -300 200 L 40 40 1 1 W ENDDRAW ENDDEF # # Dev Name: 404A # Package Name: 404A # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF 404A ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: LALCDBL DRAW P 2 1 0 0 -300 700 300 700 P 2 1 0 0 300 700 300 -700 P 2 1 0 0 300 -700 -300 -700 P 2 1 0 0 -300 -700 -300 700 X A 17 500 -500 200 L 40 40 1 1 W X DB0 8 -500 100 200 R 40 40 1 1 B X DB1 9 -500 0 200 R 40 40 1 1 B X DB2 10 -500 -100 200 R 40 40 1 1 B X DB3 11 -500 -200 200 R 40 40 1 1 B X DB4 12 -500 -300 200 R 40 40 1 1 B X DB5 13 -500 -400 200 R 40 40 1 1 B X DB6 14 -500 -500 200 R 40 40 1 1 B X DB7 15 -500 -600 200 R 40 40 1 1 B X E1 6 -500 400 200 R 40 40 1 1 B X E2 7 -500 300 200 R 40 40 1 1 B X K 18 500 -600 200 L 40 40 1 1 W X R/W 5 -500 500 200 R 40 40 1 1 B X RS 4 -500 600 200 R 40 40 1 1 B X VDD 2 500 600 200 L 40 40 1 1 W X VO 3 500 200 200 L 40 40 1 1 I X VSS 1 500 -200 200 L 40 40 1 1 W ENDDRAW ENDDEF # # Dev Name: 404B # Package Name: 404B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF 404B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: LALCDBL DRAW P 2 1 0 0 -300 700 300 700 P 2 1 0 0 300 700 300 -700 P 2 1 0 0 300 -700 -300 -700 P 2 1 0 0 -300 -700 -300 700 X A 17 500 -500 200 L 40 40 1 1 W X DB0 8 -500 100 200 R 40 40 1 1 B X DB1 9 -500 0 200 R 40 40 1 1 B X DB2 10 -500 -100 200 R 40 40 1 1 B X DB3 11 -500 -200 200 R 40 40 1 1 B X DB4 12 -500 -300 200 R 40 40 1 1 B X DB5 13 -500 -400 200 R 40 40 1 1 B X DB6 14 -500 -500 200 R 40 40 1 1 B X DB7 15 -500 -600 200 R 40 40 1 1 B X E1 6 -500 400 200 R 40 40 1 1 B X E2 7 -500 300 200 R 40 40 1 1 B X K 18 500 -600 200 L 40 40 1 1 W X R/W 5 -500 500 200 R 40 40 1 1 B X RS 4 -500 600 200 R 40 40 1 1 B X VDD 2 500 600 200 L 40 40 1 1 W X VO 3 500 200 200 L 40 40 1 1 I X VSS 1 500 -200 200 L 40 40 1 1 W ENDDRAW ENDDEF #End Library