EESchema-LIBRARY Version 2.3 29/04/2008-12:22:17 # Converted with eagle2kicad.ulp Version 0.9 # Device count = 75 # # Dev Name: APORT_IN # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF APORT_IN ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: APORT_IN DRAW P 2 1 0 0 50 -37 12 0 P 2 1 0 0 12 0 50 37 P 2 1 0 0 0 -37 -37 0 P 2 1 0 0 -37 0 0 37 P 2 1 0 0 -62 0 -100 0 ENDDRAW ENDDEF # # Dev Name: APORT_OUT # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF APORT_OUT ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: APORT_OUT DRAW P 2 1 0 0 -37 37 0 0 P 2 1 0 0 0 0 -37 -37 P 2 1 0 0 12 37 50 0 P 2 1 0 0 50 0 12 -37 P 2 1 0 0 -100 0 -37 0 ENDDRAW ENDDEF # # Dev Name: ARROW # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF ARROW ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: ARROW DRAW P 2 1 0 0 0 0 50 25 P 2 1 0 0 0 0 50 -25 ENDDRAW ENDDEF # # Dev Name: ARROW-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF ARROW-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: ARROW-B DRAW P 2 1 0 0 0 0 50 25 P 2 1 0 0 0 0 50 -25 P 2 1 0 0 150 0 100 -25 P 2 1 0 0 150 0 100 25 ENDDRAW ENDDEF # # Dev Name: ARROW1 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF ARROW1 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: ARROW1 DRAW P 2 1 0 0 -25 0 25 25 P 2 1 0 0 -25 0 25 -25 ENDDRAW ENDDEF # # Dev Name: ARROW1-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF ARROW1-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: ARROW1-B DRAW P 2 1 0 0 -25 0 25 25 P 2 1 0 0 -25 0 25 -25 P 2 1 0 0 125 0 75 -25 P 2 1 0 0 125 0 75 25 ENDDRAW ENDDEF # # Dev Name: ARROW2 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF ARROW2 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: ARROW2 DRAW P 2 1 0 0 0 0 100 50 P 2 1 0 0 0 0 100 -50 ENDDRAW ENDDEF # # Dev Name: ARROW2-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF ARROW2-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: ARROW2-B DRAW P 2 1 0 0 0 0 100 50 P 2 1 0 0 0 0 100 -50 P 2 1 0 0 300 0 200 -50 P 2 1 0 0 300 0 200 50 ENDDRAW ENDDEF # # Dev Name: ARROW3 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF ARROW3 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: ARROW3 DRAW P 2 1 0 0 0 0 175 100 P 2 1 0 0 0 0 175 -100 ENDDRAW ENDDEF # # Dev Name: ARROW3-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF ARROW3-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: ARROW3-B DRAW P 2 1 0 0 0 0 175 100 P 2 1 0 0 0 0 175 -100 P 2 1 0 0 500 0 325 -100 P 2 1 0 0 500 0 325 100 ENDDRAW ENDDEF # # Dev Name: CPORT # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF CPORT ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: CPORT DRAW P 2 1 0 0 -50 -50 75 -50 P 2 1 0 0 75 -50 75 50 P 2 1 0 0 75 50 -50 50 P 2 1 0 0 -50 50 -50 -50 P 2 1 0 0 -100 0 -50 0 ENDDRAW ENDDEF # # Dev Name: DPORT2 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT2 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT2 DRAW P 2 1 0 0 -100 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -100 50 P 2 1 0 0 -100 50 -100 -50 ENDDRAW ENDDEF # # Dev Name: DPORT3 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT3 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT3 DRAW P 2 1 0 0 -200 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -200 50 P 2 1 0 0 -200 50 -200 -50 ENDDRAW ENDDEF # # Dev Name: DPORT3-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT3-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT3-B DRAW P 2 1 0 0 -100 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -100 50 P 2 1 0 0 -200 0 -100 50 P 2 1 0 0 -200 0 -100 -50 ENDDRAW ENDDEF # # Dev Name: DPORT4 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT4 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT4 DRAW P 2 1 0 0 -300 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -300 50 P 2 1 0 0 -300 50 -300 -50 ENDDRAW ENDDEF # # Dev Name: DPORT4-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT4-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT4-B DRAW P 2 1 0 0 -200 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -200 50 P 2 1 0 0 -300 0 -200 -50 P 2 1 0 0 -300 0 -200 50 ENDDRAW ENDDEF # # Dev Name: DPORT5 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT5 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT5 DRAW P 2 1 0 0 -400 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -400 50 P 2 1 0 0 -400 50 -400 -50 ENDDRAW ENDDEF # # Dev Name: DPORT5-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT5-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT5-B DRAW P 2 1 0 0 -400 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -400 50 P 2 1 0 0 -500 0 -400 -50 P 2 1 0 0 -400 50 -500 0 ENDDRAW ENDDEF # # Dev Name: DPORT6 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT6 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT6 DRAW P 2 1 0 0 -500 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -500 50 P 2 1 0 0 -500 50 -500 -50 ENDDRAW ENDDEF # # Dev Name: DPORT6-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT6-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT6-B DRAW P 2 1 0 0 -400 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -400 50 P 2 1 0 0 -500 0 -400 -50 P 2 1 0 0 -500 0 -400 50 ENDDRAW ENDDEF # # Dev Name: DPORT7 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT7 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT7 DRAW P 2 1 0 0 -600 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -600 50 P 2 1 0 0 -600 50 -600 -50 ENDDRAW ENDDEF # # Dev Name: DPORT7-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT7-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT7-B DRAW P 2 1 0 0 -500 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -500 50 P 2 1 0 0 -500 -50 -600 0 P 2 1 0 0 -500 50 -600 0 ENDDRAW ENDDEF # # Dev Name: DPORT8 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT8 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT8 DRAW P 2 1 0 0 -700 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -700 50 P 2 1 0 0 -700 50 -700 -50 ENDDRAW ENDDEF # # Dev Name: DPORT8-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT8-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT8-B DRAW P 2 1 0 0 -600 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -600 50 P 2 1 0 0 -700 0 -600 -50 P 2 1 0 0 -700 0 -600 50 ENDDRAW ENDDEF # # Dev Name: DPORT9 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT9 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT9 DRAW P 2 1 0 0 -800 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -800 50 P 2 1 0 0 -800 50 -800 -50 ENDDRAW ENDDEF # # Dev Name: DPORT9-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT9-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT9-B DRAW P 2 1 0 0 -700 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -700 50 P 2 1 0 0 -800 0 -700 50 P 2 1 0 0 -800 0 -700 -50 ENDDRAW ENDDEF # # Dev Name: DPORT10 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT10 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT10 DRAW P 2 1 0 0 -900 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -900 50 P 2 1 0 0 -900 50 -900 -50 ENDDRAW ENDDEF # # Dev Name: DPORT10-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT10-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT10-B DRAW P 2 1 0 0 -800 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -800 50 P 2 1 0 0 -900 0 -800 -50 P 2 1 0 0 -800 50 -900 0 ENDDRAW ENDDEF # # Dev Name: DPORT11 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT11 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT11 DRAW P 2 1 0 0 -1000 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -1000 50 P 2 1 0 0 -1000 50 -1000 -50 ENDDRAW ENDDEF # # Dev Name: DPORT11-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT11-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT11-B DRAW P 2 1 0 0 -900 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -900 50 P 2 1 0 0 -1000 0 -900 -50 P 2 1 0 0 -1000 0 -900 50 ENDDRAW ENDDEF # # Dev Name: DPORT12 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT12 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT12 DRAW P 2 1 0 0 -1100 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -1100 50 P 2 1 0 0 -1100 50 -1100 -50 ENDDRAW ENDDEF # # Dev Name: DPORT12-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT12-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT12-B DRAW P 2 1 0 0 -1000 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -1000 50 P 2 1 0 0 -1100 0 -1000 -50 P 2 1 0 0 -1000 50 -1100 0 ENDDRAW ENDDEF # # Dev Name: DPORT13 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT13 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT13 DRAW P 2 1 0 0 -1200 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -1200 50 P 2 1 0 0 -1200 50 -1200 -50 ENDDRAW ENDDEF # # Dev Name: DPORT13-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT13-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT13-B DRAW P 2 1 0 0 -1100 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -1100 50 P 2 1 0 0 -1200 0 -1100 50 P 2 1 0 0 -1200 0 -1100 -50 ENDDRAW ENDDEF # # Dev Name: DPORT14 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT14 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT14 DRAW P 2 1 0 0 -1300 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -1300 50 P 2 1 0 0 -1300 50 -1300 -50 ENDDRAW ENDDEF # # Dev Name: DPORT14-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT14-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT14-B DRAW P 2 1 0 0 -1200 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -1200 50 P 2 1 0 0 -1200 50 -1300 0 P 2 1 0 0 -1200 -50 -1300 0 ENDDRAW ENDDEF # # Dev Name: DPORT15 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT15 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT15 DRAW P 2 1 0 0 -1400 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -1400 50 P 2 1 0 0 -1400 50 -1400 -50 ENDDRAW ENDDEF # # Dev Name: DPORT15-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF DPORT15-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: DPORT15-B DRAW P 2 1 0 0 -1300 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -1300 50 P 2 1 0 0 -1300 50 -1400 0 P 2 1 0 0 -1300 -50 -1400 0 ENDDRAW ENDDEF # # Dev Name: NC # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF NC ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: NC_SYM DRAW P 2 1 0 0 -37 37 0 0 P 2 1 0 0 0 0 37 -37 P 2 1 0 0 -37 -37 0 0 P 2 1 0 0 0 0 37 37 ENDDRAW ENDDEF # # Dev Name: NC1 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF NC1 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: NC_SYM1 DRAW P 2 1 0 0 -37 37 0 0 P 2 1 0 0 0 0 37 -37 P 2 1 0 0 -37 -37 0 0 P 2 1 0 0 0 0 37 37 P 2 1 0 0 100 0 0 0 ENDDRAW ENDDEF # # Dev Name: NC2 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF NC2 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: NC_SYM2 DRAW P 2 1 0 0 -37 37 0 0 P 2 1 0 0 0 0 37 -37 P 2 1 0 0 -37 -37 0 0 P 2 1 0 0 0 0 37 37 P 2 1 0 0 200 0 0 0 ENDDRAW ENDDEF # # Dev Name: NC3 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF NC3 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: NC_SYM3 DRAW P 2 1 0 0 -37 37 0 0 P 2 1 0 0 0 0 37 -37 P 2 1 0 0 -37 -37 0 0 P 2 1 0 0 0 0 37 37 P 2 1 0 0 300 0 0 0 ENDDRAW ENDDEF # # Dev Name: NPORT2 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF NPORT2 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: NPORT2 DRAW P 2 1 0 0 -100 -50 0 -50 P 2 1 0 0 100 0 0 -50 P 2 1 0 0 100 0 0 50 P 2 1 0 0 0 50 -100 50 P 2 1 0 0 -100 50 -100 -50 ENDDRAW ENDDEF # # Dev Name: NPORT3 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF NPORT3 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: NPORT3 DRAW P 2 1 0 0 -100 -50 100 -50 P 2 1 0 0 200 0 100 -50 P 2 1 0 0 200 0 100 50 P 2 1 0 0 100 50 -100 50 P 2 1 0 0 -100 50 -100 -50 ENDDRAW ENDDEF # # Dev Name: NPORT5 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF NPORT5 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: NPORT5 DRAW P 2 1 0 0 -200 -50 100 -50 P 2 1 0 0 200 0 100 -50 P 2 1 0 0 200 0 100 50 P 2 1 0 0 100 50 -200 50 P 2 1 0 0 -200 50 -200 -50 ENDDRAW ENDDEF # # Dev Name: NPORT5-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF NPORT5-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: NPORT5-B DRAW P 2 1 0 0 -200 -50 100 -50 P 2 1 0 0 200 0 100 -50 P 2 1 0 0 200 0 100 50 P 2 1 0 0 100 50 -200 50 P 2 1 0 0 -300 0 -200 -50 P 2 1 0 0 -200 50 -300 0 ENDDRAW ENDDEF # # Dev Name: NPORT7 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF NPORT7 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: NPORT7 DRAW P 2 1 0 0 -200 -50 200 -50 P 2 1 0 0 300 0 200 -50 P 2 1 0 0 300 0 200 50 P 2 1 0 0 200 50 -200 50 P 2 1 0 0 -200 50 -200 -50 ENDDRAW ENDDEF # # Dev Name: NPORT7-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF NPORT7-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: NPORT7-B DRAW P 2 1 0 0 -100 -50 200 -50 P 2 1 0 0 300 0 200 -50 P 2 1 0 0 300 0 200 50 P 2 1 0 0 200 50 -100 50 P 2 1 0 0 -100 -50 -200 0 P 2 1 0 0 -100 50 -200 0 ENDDRAW ENDDEF # # Dev Name: NPORT10 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF NPORT10 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: NPORT10 DRAW P 2 1 0 0 -300 -50 200 -50 P 2 1 0 0 300 0 200 -50 P 2 1 0 0 300 0 200 50 P 2 1 0 0 200 50 -300 50 P 2 1 0 0 -300 50 -300 -50 ENDDRAW ENDDEF # # Dev Name: NPORT10-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF NPORT10-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: NPORT10-B DRAW P 2 1 0 0 -200 -50 200 -50 P 2 1 0 0 300 0 200 -50 P 2 1 0 0 300 0 200 50 P 2 1 0 0 200 50 -200 50 P 2 1 0 0 -300 0 -200 -50 P 2 1 0 0 -200 50 -300 0 ENDDRAW ENDDEF # # Dev Name: NPORT12 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF NPORT12 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: NPORT12 DRAW P 2 1 0 0 -300 -50 300 -50 P 2 1 0 0 400 0 300 -50 P 2 1 0 0 400 0 300 50 P 2 1 0 0 300 50 -300 50 P 2 1 0 0 -300 50 -300 -50 ENDDRAW ENDDEF # # Dev Name: NPORT12-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF NPORT12-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: NPORT12-B DRAW P 2 1 0 0 -200 -50 300 -50 P 2 1 0 0 400 0 300 -50 P 2 1 0 0 400 0 300 50 P 2 1 0 0 300 50 -200 50 P 2 1 0 0 -200 50 -300 0 P 2 1 0 0 -200 -50 -300 0 ENDDRAW ENDDEF # # Dev Name: NPORT15 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF NPORT15 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: NPORT15 DRAW P 2 1 0 0 -400 -50 400 -50 P 2 1 0 0 500 0 400 -50 P 2 1 0 0 500 0 400 50 P 2 1 0 0 400 50 -400 50 P 2 1 0 0 -400 50 -400 -50 ENDDRAW ENDDEF # # Dev Name: NPORT15-B # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF NPORT15-B ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: NPORT15-B DRAW P 2 1 0 0 -300 -50 400 -50 P 2 1 0 0 500 0 400 -50 P 2 1 0 0 500 0 400 50 P 2 1 0 0 400 50 -300 50 P 2 1 0 0 -300 50 -400 0 P 2 1 0 0 -300 -50 -400 0 ENDDRAW ENDDEF # # Dev Name: PIN_PORT1 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF PIN_PORT1 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: PIN_PORT1 DRAW P 2 1 0 0 -100 0 -25 0 C 0 0 25 1 1 0 N ENDDRAW ENDDEF # # Dev Name: PIN_PORT2 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF PIN_PORT2 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: PIN_PORT2 DRAW P 2 1 0 0 -100 0 -25 0 P 2 1 0 0 -18 18 18 -18 P 2 1 0 0 -18 -18 18 18 C 0 0 25 1 1 0 N ENDDRAW ENDDEF # # Dev Name: PORT-VAR4 # Dev Tech: '' # Dev Prefix: # Gate count = 2 # DEF PORT-VAR4 ?? 0 40 Y Y 2 L N # Gate Name: G$1 # Symbol Name: PORT-L DRAW P 2 1 0 0 -60 -10 200 -10 P 2 1 0 0 200 80 -60 80 P 2 1 0 0 -60 80 -60 0 P 2 1 0 0 -60 0 -60 -10 P 2 1 0 0 -60 0 -100 0 # Gate Name: G$2 # Symbol Name: PORT-R P 2 2 0 0 -200 -10 0 -10 P 2 2 0 0 65 35 0 -10 P 2 2 0 0 65 35 0 80 P 2 2 0 0 0 80 -200 80 ENDDRAW ENDDEF # # Dev Name: PORT-VAR10 # Dev Tech: '' # Dev Prefix: # Gate count = 2 # DEF PORT-VAR10 ?? 0 40 Y Y 2 L N # Gate Name: G$1 # Symbol Name: PORT-L10 DRAW P 2 1 0 0 -60 -10 400 -10 P 2 1 0 0 400 80 -60 80 P 2 1 0 0 -60 80 -60 0 P 2 1 0 0 -60 0 -60 -10 P 2 1 0 0 -60 0 -100 0 # Gate Name: G$2 # Symbol Name: PORT-R10 P 2 2 0 0 -400 -10 0 -10 P 2 2 0 0 65 35 0 -10 P 2 2 0 0 65 35 0 80 P 2 2 0 0 0 80 -400 80 ENDDRAW ENDDEF # # Dev Name: PORT2 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF PORT2 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: PORT2 DRAW P 2 1 0 0 -160 -10 0 -10 P 2 1 0 0 65 35 0 -10 P 2 1 0 0 65 35 0 80 P 2 1 0 0 0 80 -160 80 P 2 1 0 0 -160 80 -160 0 P 2 1 0 0 -160 0 -160 -10 P 2 1 0 0 -160 0 -200 0 ENDDRAW ENDDEF # # Dev Name: PORT3 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF PORT3 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: PORT3 DRAW P 2 1 0 0 -260 -10 0 -10 P 2 1 0 0 65 35 0 -10 P 2 1 0 0 65 35 0 80 P 2 1 0 0 0 80 -260 80 P 2 1 0 0 -260 80 -260 0 P 2 1 0 0 -260 0 -260 -10 P 2 1 0 0 -260 0 -300 0 ENDDRAW ENDDEF # # Dev Name: PORT5 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF PORT5 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: PORT5 DRAW P 2 1 0 0 -360 -10 0 -10 P 2 1 0 0 65 35 0 -10 P 2 1 0 0 65 35 0 80 P 2 1 0 0 0 80 -360 80 P 2 1 0 0 -360 80 -360 0 P 2 1 0 0 -360 0 -360 -10 P 2 1 0 0 -360 0 -400 0 ENDDRAW ENDDEF # # Dev Name: PORT7 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF PORT7 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: PORT7 DRAW P 2 1 0 0 -560 -10 0 -10 P 2 1 0 0 65 35 0 -10 P 2 1 0 0 65 35 0 80 P 2 1 0 0 0 80 -560 80 P 2 1 0 0 -560 80 -560 0 P 2 1 0 0 -560 0 -560 -10 P 2 1 0 0 -560 0 -600 0 ENDDRAW ENDDEF # # Dev Name: PORT9 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF PORT9 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: PORT9 DRAW P 2 1 0 0 -660 -10 0 -10 P 2 1 0 0 65 35 0 -10 P 2 1 0 0 65 35 0 80 P 2 1 0 0 0 80 -660 80 P 2 1 0 0 -660 80 -660 0 P 2 1 0 0 -660 0 -660 -10 P 2 1 0 0 -660 0 -700 0 ENDDRAW ENDDEF # # Dev Name: PORT11 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF PORT11 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: PORT11 DRAW P 2 1 0 0 -760 -10 0 -10 P 2 1 0 0 65 35 0 -10 P 2 1 0 0 65 35 0 80 P 2 1 0 0 0 80 -760 80 P 2 1 0 0 -760 80 -760 0 P 2 1 0 0 -760 0 -760 -10 P 2 1 0 0 -760 0 -800 0 ENDDRAW ENDDEF # # Dev Name: PORT15 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF PORT15 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: PORT15 DRAW P 2 1 0 0 -1060 -10 0 -10 P 2 1 0 0 65 35 0 -10 P 2 1 0 0 65 35 0 80 P 2 1 0 0 0 80 -1060 80 P 2 1 0 0 -1060 80 -1060 0 P 2 1 0 0 -1060 0 -1060 -10 P 2 1 0 0 -1060 0 -1100 0 ENDDRAW ENDDEF # # Dev Name: PORT20 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF PORT20 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: PORT20 DRAW P 2 1 0 0 -1360 -10 0 -10 P 2 1 0 0 65 35 0 -10 P 2 1 0 0 65 35 0 80 P 2 1 0 0 0 80 -1360 80 P 2 1 0 0 -1360 80 -1360 0 P 2 1 0 0 -1360 0 -1360 -10 P 2 1 0 0 -1360 0 -1400 0 ENDDRAW ENDDEF # # Dev Name: RPORT2 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF RPORT2 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: RPORT2 DRAW P 2 1 0 0 -50 -50 50 -50 A 50 0 50 -899 899 1 1 0 N 50 -50 50 50 P 2 1 0 0 50 50 -50 50 A -50 0 50 -2699 -901 1 1 0 N -50 50 -50 -50 ENDDRAW ENDDEF # # Dev Name: RPORT3 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF RPORT3 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: RPORT3 DRAW P 2 1 0 0 -100 -50 100 -50 A 100 0 50 -899 899 1 1 0 N 100 -50 100 50 P 2 1 0 0 100 50 -100 50 A -100 0 50 -2699 -901 1 1 0 N -100 50 -100 -50 ENDDRAW ENDDEF # # Dev Name: RPORT5 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF RPORT5 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: RPORT5 DRAW P 2 1 0 0 -150 -50 150 -50 A 150 0 50 -899 899 1 1 0 N 150 -50 150 50 P 2 1 0 0 150 50 -150 50 A -150 0 50 -2699 -901 1 1 0 N -150 50 -150 -50 ENDDRAW ENDDEF # # Dev Name: RPORT7 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF RPORT7 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: RPORT7 DRAW P 2 1 0 0 -200 -50 200 -50 A 200 0 50 -899 899 1 1 0 N 200 -50 200 50 P 2 1 0 0 200 50 -200 50 A -200 0 50 -2699 -901 1 1 0 N -200 50 -200 -50 ENDDRAW ENDDEF # # Dev Name: RPORT10 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF RPORT10 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: RPORT10 DRAW P 2 1 0 0 -250 -50 250 -50 A 250 0 50 -899 899 1 1 0 N 250 -50 250 50 P 2 1 0 0 250 50 -250 50 A -250 0 50 -2699 -901 1 1 0 N -250 50 -250 -50 ENDDRAW ENDDEF # # Dev Name: RPORT12 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF RPORT12 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: RPORT12 DRAW P 2 1 0 0 -300 -50 300 -50 A 300 0 50 -899 899 1 1 0 N 300 -50 300 50 P 2 1 0 0 300 50 -300 50 A -300 0 50 -2699 -901 1 1 0 N -300 50 -300 -50 ENDDRAW ENDDEF # # Dev Name: RPORT15 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF RPORT15 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: RPORT15 DRAW P 2 1 0 0 -375 -50 425 -50 A 425 0 50 -899 899 1 1 0 N 425 -50 425 50 P 2 1 0 0 425 50 -375 50 A -375 0 50 -2699 -901 1 1 0 N -375 50 -375 -50 ENDDRAW ENDDEF # # Dev Name: RPORT17 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF RPORT17 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: RPORT17 DRAW P 2 1 0 0 -475 -50 525 -50 A 525 0 50 -899 899 1 1 0 N 525 -50 525 50 P 2 1 0 0 525 50 -475 50 A -475 0 50 -2699 -901 1 1 0 N -475 50 -475 -50 ENDDRAW ENDDEF # # Dev Name: RPORT20 # Dev Tech: '' # Dev Prefix: # Gate count = 1 # DEF RPORT20 ?? 0 40 Y Y 1 L N # Gate Name: G$1 # Symbol Name: RPORT20 DRAW P 2 1 0 0 -575 -50 625 -50 A 625 0 50 -899 899 1 1 0 N 625 -50 625 50 P 2 1 0 0 625 50 -575 50 A -575 0 50 -2699 -901 1 1 0 N -575 50 -575 -50 ENDDRAW ENDDEF #End Library